![]() I built the biggest prefabricated terminal available, and after laying 3 runways, and having millions of passengers going through my airport every year, I decided I wanted to see how they walked around the terminal. If you should want to look inside one of your terminals, the view is no less bizarre. ![]() These problems are realism flaws 4 through 250 and counting. ![]() Which to trust then? Do you trust what you see in the 3D or what the game engine tells you? I still don't know, but it forces you to think in a way that detracts from your enjoyment of the game as a whole. The game will occasionally report that your long-term car parks are full, yet they are not even half full in the 3D view. While games like Railroad Tycoon 2 and Rollercoaster Tycoon have accelerated time, what you see does reflect what is happening, and you can click on people or trains to find out more details. Taxiing from a runway to a plane stand can take as much as a day in game time, and that totally blows away the credibility of the 3D simulation. The game has a slider for game speed, yet moving it up doesn't make the planes go any faster. While Airport Inc is pretty proud of being in 3D, what the game shows in the three dimensions has no relation to reality, or at least has such little relation that it's practically useless as a tool for determining what's really happening, or judging the remaining capacity of your airport.
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